AI Insights · Timothy · June 2024
Top 5 Hospital Games in Netherlands Q2 2024
In Q2 2024, the top 5 hospital games in the Netherlands experienced varied performance in downloads, revenue, and weekly active users. Explore the trends for each game.
ARTICLE BODY
The second quarter of 2024 saw significant activity in the hospital games category in the Netherlands. Here's a closer look at the performance of the top 5 apps on a unified platform, based on data from Sensor Tower.
Happy Hospital™: ASMR Game from DragonPlus experienced steady weekly revenue, peaking at around $2.8K in early April and tapering off to approximately $2.1K by the end of June. Downloads showed notable spikes, particularly in mid-April with over 1.3K downloads and early June with 1.6K downloads. Weekly active users remained relatively stable, fluctuating between 34.8K and 40.3K throughout the quarter.
EMERGENCY HQ: firefighter game by Promotion Software GmbH had a mixed quarter. Revenue saw its highest point in mid-May at approximately $2.6K, with a decrease to $1.7K by the end of June. Downloads were more modest, peaking in mid-April with 688 downloads. Active users hovered around the 3.8K to 4.4K range, showing slight declines towards the end of the quarter.
Happy ASMR Hospital from Smart Fun Limited saw a decline in revenue, starting from $1.9K in early April and dropping to $910 by late June. Downloads were inconsistent, with a notable increase to 1.2K in mid-May and a sharp drop-off to 296 in the last week of June. Active users showed a peak of 8.6K in early April, followed by a decline and a subsequent rise to 6.5K by the end of the quarter.
Match Frenzy™- Take Test by JOYPLAY PTE.LTD. had a quiet start in terms of downloads, with activity picking up in June, reaching 550 downloads in the last week. Revenue showed a gradual decline from $1.3K in early April to $641 by the end of June. Weekly active users remained stable around 1.4K, with a slight increase to 1.7K in the final week of June.
Mission Chief Fire Fighter 911 from SHPlay GmbH saw a varied quarter. Revenue fluctuated, peaking at $1.4K in late April and dropping to $675 by the end of June. Downloads were fairly consistent, with a slight dip in the last week of June to 176. Active users remained steady around 1.7K to 1.8K throughout the quarter.
For more detailed insights, visit Sensor Tower.